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    Categories: Idle Heroes

Lutz – In depth Information Idle Heroes

10★

Faction
Shadow
RoleAssassin
Power79056
Health382007
Attack27771
Armor1476
Speed1166
Fused from

2x 5★ Lutz,
1x 6★ Shadow Shadow hero,
1x 9★ Any faction hero
Acquired throughAwaken

 

Ability Breakdown

  • [ACTIVE] Electric Surge – Deal (180% of Attack) damage against 4 random enemies with a 100% chance to stun Mage 2 rounds, dealing (180% of Attack) extra damage. Cannot be dodged.
  • [PASSIVE] Weakpoint III – Increases Armor Break by 40%, Attack by 25%, HP by 15%.
  • [PASSIVE] Chase III – Basic attack targets the enemy with the lowest HP, dealing 130% of Attack, reducing the target’s Armor by 20%. Cannot be dodged.
  • [PASSIVE] Blood Armor Break III – While below 80% health, increases Armor Break by 40%, Crit by 20% and continuously heal self for (400% of Attack) HP for 5 rounds. Can only be triggered once.

6★

Power16560
Health56105
Attack8797
Armor849
Speed814
Fused from

2x 5★ Lutz,
1x 5★ Gbagbo,
3x 5★ Shadow hero
Acquired throughCreation circle

Skills

  • [ACTIVE] Lightning Storm – Attacks 4 random enemies for 140% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds.
  • [PASSIVE] Weakpoint II(Tier 2) – Increases Armor Break by 36%, Attack by 22%, HP by 10%.
  • [PASSIVE] Chase II(Tier 4) – Basic attack targets the enemy with the lowest HP, dealing 110% of Attack, reducing the Target’s Armor by 15%.
  • [PASSIVE] Blood Armor Break II(Tier 6) – While below 80% health, increases Armour Break by 30% and continuously heal self for (300% of Attack) HP for 5 rounds. Can only be triggered once.

 

5★

Power7367
Health20077
Attack
4106
Armor599
Speed618
Fuses into
6★ Lutz
Fused from
can't be fused
Acquired throughBasic Summon Scroll,
Friendship Summon,
Heroic Summon Scroll,
5 Star Hero Shard,
5 Star Shadow Hero Shard
Prophet Tree

Skills

  • [ACTIVE] Lightning Storm – Attacks 3 random enemies for 120% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.
  • [PASSIVE] Weakpoint (Tier 3) – Increases Armor Break by 32% and Attack by 20%.
  • [PASSIVE] Chase (Tier 5) – Basic attack targets the enemy with the lowest HP, dealing 105% of Attack, reducing its armor by 10%. Cannot be dodged.